FUTURE OF THE ORDER Territory War Command

Summary

How we’re doing across every logged Territory War, plus the plan for next time.
0–1
Record
1
Wars logged
Jul 20, 2026
Latest war
L
Oldest → newest

From last war → this war’s plan (Jul 20, 2026 · LOSS · full breakdown in its tab)

✅ Fix for next war
Defense: Lord Vader can stay on the gate, it held. The exposed wall is Rey against a QA-rich enemy, so do not lean on it deep. Rank walls by how well they held per attack, weighted by the enemy's counter supply.
Offense: open the top early to free the ships lane, and assign Queen Amidala or SLKR to their Rey and Satele to the Stranger, instead of grinding with random teams.

Territory War Log (click a date to open its full breakdown)

DateResultOpponentBannersOffenseDefenseMembersZonesTop TW Score
Jul 20, 2026 ↗LOSSAlderaan_New_Hope15447312712320404MINI Pkingbuddha (93)

★ Strategy Summary

The people read from last war. Wall placement lives on the ⚔️ War Plan tab.

🗡️ Offense — trust with the hardest targets
MINI Pkingbuddha (8/9), Gronkeykong (6/7), MK47 (6/7), Jope Egg (6/6), Weedywoo (5/6), Moon Ski (4/5) (clears/attacks, ≥80% finish). Point these players at Rey, the Stranger, and the GL walls.
🗡️ Offense — coach or give easier targets
Jabroni35 (2/5), Dai Chan Go (1/3) (≤40% finish — burning attacks on teams they can’t close).
🛡️ Defense placement
Set by the layered plan, not by last war’s per-zone banners — it re-weights every wall against the enemy’s counter supply. See the ⚔️ War Plan tab.
⚠️ Zero offense banners — did they own the counters?
BotDocno logged attempts; had counters for 13/13 enemy squads
e.g. QueenAmidala → GL Rey, PKHondo → Lord Vader, Leia → GL Ahsoka
Mr2Sno logged attempts; had counters for 13/13 enemy squads
e.g. SLKR+DarkRey → GL Rey, Leia → Lord Vader, Leia → GL Ahsoka

⚔️ Current War Plan

Defense from the layering planner (inputs → placement); offense from our counter capability plus the live enemy read.

🛡️ Defense Plan

Plain version: put walls the enemy can beat lots of ways (Lord Vader, Rey) up front so they spend their counters clearing them, and put our hardest-to-counter walls (GL Ahsoka, JMMW) deep, where the enemy runs out of the right teams. Set this in each zone:

ZoneSet this teamWhat it does
T1Lord VaderBait — makes them spend Leia, SLKR
B1GL ReyBait — makes them spend Leia, SLKR
T2PK HondoGates our ships (S1/S2 sit behind it) — if the enemy pushes Top first, this blocks their path to our fleet. Behind the bait — needs Leia, SLKR, which the front should have drained
B2JabbaBeaten by SLKR (or JMK sometimes). Use a High-Tenacity datacron if you have one. Also a LIGHT drain on JMK — which Great Mothers at B3 also wants.
M1GL AhsokaMAIN EFFORT — must hold. Beaten only by Leia/SLKR (which the front drained). Protects M2 and the back-wall bonus.
B3Great MothersBoKatan DRAIN — bait. Soaks JMK/Satele and, importantly, their BoKatan, which JMMW behind needs.
B4JMMWBoKatan-only wall — holds once Great Mothers drained their BoKatan up front. A rock if the enemy is short on BoKatan.
M2Kelleran BeqBack-wall, protected by M1 — if GL Ahsoka holds, the enemy never opens M2. Wants Finn+Zorii (scarce) / Great Mothers / JML.
S1Negotiator (full 40)Defensive fleet — keep Leviathan / Executor / Profundity OFF defense so they're free to CLEAR the enemy's ships on offense
S2Malevolence (full 40)Defensive fleet — same idea: our best fleets stay on offense

And coordinate every zone: when everyone sets the same wall, the enemy has to spend the most attacks to clear it. A grab-bag zone hands them free clears.

⚓ Ships & attack route (why we go light on ship defense): a unit set on defense can't attack. Our best fleets — Leviathan, Executor, Profundity — are worth more clearing the enemy's ships than sitting on ours, so we defend with Negotiator/Malevolence and keep the good fleets for offense. Route: open T1 first, go linear to S1 then M1, then run parallel down the two back walls; once M2 is cleared, drop to B1. Opening Ships early gives us a second attack economy alongside the character lanes.
Officer detail — the drain analysis

Enemy coordination 0.95 (datacron rerolls 1756 weighted heavy, speed mods 2274 light). HIGH — they will attack methodically. Rely on OVERSUBSCRIPTION (stack single-counter walls past their supply); don't bank on layering tricks.

The Leia / SLKR drain

Only GL Ahsoka (M1) forces a Leia or SLKR — 40 squads, no other answer. The enemy owns roughly 98 Leia+SLKR pilots (our roster as a proxy). Our four front baits — LV, Rey, Jabba, PK Hondo (160 squads) — exist to bleed that pool before it reaches M1. Every Leia/SLKR spent up front is one that can't crack Ahsoka.

A 40-person guild rarely hoards counters, so a share of their front clears will burn Leia/SLKR. Here's how that converts to holds:

Front clears using Leia/SLKRL/S burnedL/S left for M1GL Ahsoka squads that HOLD
20%32660
30%48500
40%64346
50%801822
60%96238

Break-even is ~35–40%: past that, GL Ahsoka flips from 0 holds to 20+, and each hold is banners denied. Against perfectly disciplined play (they reserve Leia/SLKR for M1) we can't force it — but we make every Leia/SLKR expensive and turn any parallel or fogged attack into banked holds.

The BoKatan drain (bottom lane)

JMMW (B4) is beaten only by BoKatan (~47 owned). Great Mothers (B3) in front bleeds BoKatan first — same mechanic, a second scarce counter forced. Two independent drains means they have to be deep on both Leia/SLKR and BoKatan to clear the whole board cleanly.

Supply figures are a mirror-match proxy (our roster). Pulling the enemy roster swaps in their real Leia/SLKR/BoKatan numbers — that's when the drain columns become hard figures instead of inferences.

🗡️ Offense Plan

Plain version: every team attacks once, so each scarce counter is a single thread — spend it on the one wall that has no other answer, and use common counters everywhere else. Our strategy needs a full clear, so first attempts matter: hit only what your card says you beat, and if you're not sure, ask before you burn the attempt. Route: T1 → S1 → M1, then parallel down the back walls; M2 opens B1.

Their wallOur answerWhy this pairing
GL AhsokaLeia / SLKRThe ONLY answer — this is where you SPEND them
PK HondoJMKJMK's job this war (Wat in place of Padme; Weapons Tech on CAT)
JabbaReva Inquisitors38 of us field it — do NOT spend JMK or SLKR here
GL ReyStarkiller / Queen AmidalaCommon and un-gated — no reserve needed
Lord VaderSEE+Bane / Stranger+MaulHF+SKBoth proven — keeps Leia/SLKR in reserve
JMMWBoKatanOnly answer — hold BoKatan for it (don't waste her on Great Mothers)

Everything else on their board has multiple common answers — your personal card below shows yours. Leia and SLKR stay in your pocket until GL Ahsoka unless an officer calls otherwise.

Pre-war: each member picks their name to see their own assignments. During the war: as the enemy board reveals under fog, assign these against the walls we actually see.

Counter Assignment — by player

Pick your name to see which of your teams counter each Enemy Squad. Green = use freely. Amber = you only have a scarce shared counter (Leia/SLKR) — hold it unless an officer says otherwise, so we don't waste it where others have alternatives.

📡 Live enemy read: drop the enemy's zone exports in as they reveal, or once twlogs is pulling live, this fills with their real defense and the per-wall assignments.

🗡️ Offense

Attack planning — who clears what, and who to assign each counter. Accumulates every war.

Best Offensive Players (top 10)

Ranked by offense points (1-shot=10, 2-shot=7, 3+=4 per clear), summed across logged wars. Finish% = clears ÷ attempts (including fails). From in-game + attack logs, deduped.

#Player1-shot2-shot3+FailsFinish%Off ScoreWars
1MINI Pkingbuddha710189%771
2Jope Egg6000100%601
3Gronkeykong600186%601
4DarthNad510275%571
5MK47510186%571
6Weedywoo410183%471
7MagiCarrot400267%401
8Kylver4000100%401
9DarthKvn4000100%401
10Moon Ski310180%371

Counter Assignment — by player

Pick your name to see which of your teams counter each Enemy Squad. Green = use freely. Amber = you only have a scarce shared counter (Leia/SLKR) — hold it unless an officer says otherwise, so we don't waste it where others have alternatives.

Counter Assignment — who hits what

Best counter per enemy wall, ranked by how many of our players can field it at strength (7★ R7+). green = plenty · amber = few · red = scarce (assign these deliberately). Scarce counters are your bottleneck.

Reyalso our wall
Starkiller · 34 can field
A1N1, Aayla, Blazenski, BotDoc +30 more
SLKR+DarkRey · 50 can field (situational)
A1N1, Aayla, Azile Lom, Blazenski +46 more
GAS · 50 can field (situational) needs Fives datacron
A1N1, Aayla, Azile Lom, Blazenski +46 more
GLLeia · 48 can field (situational)
A1N1, Aayla, Azile Lom, Blazenski +44 more
QueenAmidala · 35 can field (situational)
A1N1, Aayla, Blazenski, BotDoc +31 more
LordVaderalso our wall
JMK · 49 can field
A1N1, Aayla, Azile Lom, Blazenski +45 more
Fennec/BountyHunters · 49 can field
A1N1, Aayla, Azile Lom, Blazenski +45 more
Leia · 48 can field
A1N1, Aayla, Azile Lom, Blazenski +44 more
SEE+Bane · 38 can field
A1N1, Aayla, Azile Lom, BotDoc +34 more
Stranger+MaulHF+Starkiller · 15 can field
A1N1, Aayla, Chewbarca, DarthBenji +11 more
SLKR+DSRey · 50 can field (situational) needs Peace and Power L9
A1N1, Aayla, Azile Lom, Blazenski +46 more
Ahsokaalso our wall
Leia · 48 can field needs Edict and Uprising L6 (Rebel)
A1N1, Aayla, Azile Lom, Blazenski +44 more
Jango BH · 50 can field (situational) needs Jango L9
A1N1, Aayla, Azile Lom, Blazenski +46 more
SLKR+DSRey · 50 can field (situational)
A1N1, Aayla, Azile Lom, Blazenski +46 more
PKHondo
SLKR+DSRey · 50 can field
A1N1, Aayla, Azile Lom, Blazenski +46 more
Leia · 48 can field
A1N1, Aayla, Azile Lom, Blazenski +44 more
JMK · 49 can field (situational)
A1N1, Aayla, Azile Lom, Blazenski +45 more
Jabbaalso our wall
SLKR+DSRey · 50 can field
A1N1, Aayla, Azile Lom, Blazenski +46 more
Reva Inquisitors · 38 can field
A1N1, Aayla, Blazenski, BotDoc +34 more
Satele · 26 can field (situational)
A1N1, Chewbarca, DarthBenji, DarthKvn +22 more
Cassian(U) Rebels · 3 can field (situational)
A1N1, Chewbarca, DarthNad
Cobb cheese · 2 can field (situational)
MINI Pkingbuddha, Merzy
Stranger
SEE+Bane · 38 can field
A1N1, Aayla, Azile Lom, BotDoc +34 more
Jango/BH · 50 can field (situational)
A1N1, Aayla, Azile Lom, Blazenski +46 more
SLKR · 50 can field (situational)
A1N1, Aayla, Azile Lom, Blazenski +46 more
JMK · 49 can field (situational)
A1N1, Aayla, Azile Lom, Blazenski +45 more
GLLeia · 48 can field (situational)
A1N1, Aayla, Azile Lom, Blazenski +44 more
DarthBane · 40 can field (situational)
A1N1, Aayla, Azile Lom, BotDoc +36 more
Satele · 26 can field (situational)
A1N1, Chewbarca, DarthBenji, DarthKvn +22 more
GreatMothers
JMK · 49 can field
A1N1, Aayla, Azile Lom, Blazenski +45 more
BoKatan · 47 can field
A1N1, Aayla, Azile Lom, Blazenski +43 more
Satele · 26 can field
A1N1, Chewbarca, DarthBenji, DarthKvn +22 more
Traya+SithTrio · 8 can field
Aayla, DarthBenji, DarthNad, Jabroni35 +4 more
Malgus SE · 34 can field (situational) needs Peace and Power L7
A1N1, Aayla, Blazenski, BotDoc +30 more
KelleranBeq
JMLS · 49 can field
A1N1, Aayla, Azile Lom, Blazenski +45 more
Malgus · 34 can field
A1N1, Aayla, Blazenski, BotDoc +30 more
FinnZorii · 9 can field
DarthBenji, Eltonblues, Gronkeykong, Ivrendor +5 more
MazPirates
BoKatan · 47 can field
A1N1, Aayla, Azile Lom, Blazenski +43 more
Satele · 26 can field
A1N1, Chewbarca, DarthBenji, DarthKvn +22 more
Aphra · 22 can field
A1N1, Blazenski, Dai Chan Go, DarthBenji +18 more
JMK
Baylon
GAS · 50 can field (situational) needs Peace and Power L9
A1N1, Aayla, Azile Lom, Blazenski +46 more
DarkTrooperMoff
GAS · 50 can field
A1N1, Aayla, Azile Lom, Blazenski +46 more
GeneralGrievousalso our wall
BadBatch · 5 can field
A1N1, Eltonblues, Hablion, Jabroni35 +1 more
CLS(Chewpio) · 49 can field (situational)
A1N1, Aayla, Azile Lom, Blazenski +45 more
ARC/Bossk/Thrawn · 46 can field (situational)
A1N1, Aayla, Azile Lom, Blazenski +42 more
Armorer(Bo/Gar/ISC) · 9 can field (situational)
DarthBenji, DarthNad, Hablion, Jtown +5 more
Nightsisters(AV) · 5 can field (situational)
DarthNad, Jope Egg, MINI Pkingbuddha, MagiCarrot +1 more
Gungans
Aphra · 22 can field
A1N1, Blazenski, Dai Chan Go, DarthBenji +18 more
JMMW
BoKatan · 47 can field
A1N1, Aayla, Azile Lom, Blazenski +43 more
QueenAmidalaalso our wall
Stranger · 33 can field
A1N1, Aayla, Azile Lom, Blazenski +29 more
Satele · 26 can field
A1N1, Chewbarca, DarthBenji, DarthKvn +22 more
FinnZorii · 9 can field
DarthBenji, Eltonblues, Gronkeykong, Ivrendor +5 more
JML · 49 can field (situational)
A1N1, Aayla, Azile Lom, Blazenski +45 more
DarthBane · 40 can field (situational)
A1N1, Aayla, Azile Lom, BotDoc +36 more
Third Sister (Reva)also our wall
Phoenix(CapRex+tank) · 49 can field
A1N1, Aayla, Azile Lom, Blazenski +45 more
Phoenix(CapRex) · 49 can field
A1N1, Aayla, Azile Lom, Blazenski +45 more

⚖️ Role Overlap — Offense vs Defense

Teams to consider pulling off defense onto offense when the matchup calls for it — chiefly QA vs an enemy Rey. A unit set on defense is locked out of offense. We own most metas 47–50 deep, so abundant teams can do both — the split only bites for the contested few. Decide per opponent.

🧱 Pure walls → Defense
GL Rey General Grievous
Sticky, not counters — no offense cost to walling them.
🗡️ Pure counters → Offense
Satele Starkiller GL Leia Jango GAS Bad Batch Nightsisters
Reserve the scarce ones first: Bad Batch, Nightsisters, Finn+Zorii, Satele.
⚖️ Contested → decide each war
Queen Amidalasoft wall / 98% answer to enemy Rey — top offense candidate
Third Sister (Reva)our safest wall / also counters enemy Lord Vader
Jabbawall / counters PKHondo + JMK
Lord Vaderproven wall / counters PKHondo
Ahsokawall / counters Leia
Rule: (1) reserve scarce offense counters first — offense wins the war on banners; (2) place each contested team where one copy swings the result more, which depends on the enemy's board; (3) fill defense from what's left, stickiest non-counters first; (4) recompute once the fog lifts. Nothing here is locked — it flexes with the matchup.

🎯 Who Can Clear ___?

Pick an enemy lead to see proven counters — players who have cleared that lead, grouped by 1-shot / 2-shot / 3+ (from logged wars).

🛡️ Defense

Placement planning — our capability, how walls held, and what to change next war.

Guild Capability (live rosters via Mhann API — of 50 members, 7★ R7+)

Who can field each wall/counter at strength. Point the puller at the enemy guild to get their supply — the real defense-optimizer input.

Defensive wall inventory

LordVader
47
Ahsoka
40
QueenAmidala
35
Jabba
49
Rey
48
GeneralGrievous
50
ThirdSister
44
PKHondo
32
JMMW
33
GreatMothers
47
KelleranBeq
49

Counter supply

Leia
48
Satele
26
SLKR
50

🧱 Defense Coordination (last war, per zone)

Set = squads on the intended wall (of 40). Own = members who have that wall at strength. Fill = set vs what we could set (owners, capped at 40). Discipline gap = we owned the wall and didn't set it (free fix). Supply-capped = we don't own enough to fill the zone.

ZoneWallSetOwnFillStatusOff-archetype
T1Lord Vader36/4047
90%
minor gapEmperor Palpatine×4
B1Ahsoka Tano31/4040
78%
discipline gapThe Stranger×6, Pirate King Hondo Ohnaka×1, Lord Vader×
T2Jabba the Hutt36/4049
90%
minor gapJango Fett×3, Satele Shan×1
B2Rey36/4048
90%
minor gapJedi Master Mace Windu×1, Kelleran Beq×1, Baylan Skoll×
S1Ships (Leviathan/Execu40/40
100%
tight
M1Third Sister38/4044
95%
tightHera Syndulla×1, Great Mothers×1
B3Queen Amidala22/4035
63%
discipline gap, supply-cappedKelleran Beq×18
S2Ships (Profundity/Exec40/40
100%
tight
M2Boss Nass7/40
18%
mixedGreat Mothers×4, Captain Phasma×4, Jedi Master Mace Win
B4General Grievous22/4050
55%
discipline gapGeonosian Brood Alpha×16, Captain Phasma×1, Chief Chirp

⚖️ Role Overlap — Offense vs Defense

Don't over-commit these to defense — several are worth more on offense depending on the enemy's board. A unit set on defense is locked out of offense. We own most metas 47–50 deep, so abundant teams can do both — the split only bites for the contested few. Decide per opponent.

🧱 Pure walls → Defense
GL Rey General Grievous
Sticky, not counters — no offense cost to walling them.
🗡️ Pure counters → Offense
Satele Starkiller GL Leia Jango GAS Bad Batch Nightsisters
Reserve the scarce ones first: Bad Batch, Nightsisters, Finn+Zorii, Satele.
⚖️ Contested → decide each war
Queen Amidalasoft wall / 98% answer to enemy Rey — top offense candidate
Third Sister (Reva)our safest wall / also counters enemy Lord Vader
Jabbawall / counters PKHondo + JMK
Lord Vaderproven wall / counters PKHondo
Ahsokawall / counters Leia
Rule: (1) reserve scarce offense counters first — offense wins the war on banners; (2) place each contested team where one copy swings the result more, which depends on the enemy's board; (3) fill defense from what's left, stickiest non-counters first; (4) recompute once the fog lifts. Nothing here is locked — it flexes with the matchup.

Defense Map (zone board — colored by how well it held)

Green held well · amber shaky · red folded fast (by 1st-hit hold%).

Zone 1
Lord Vader
Defends 24
1st-hit hold 45%
Banners lost 131
Zone 2
Ahsoka Tano
Defends 26
1st-hit hold 32%
Banners lost 101
Zone 3
Jabba the Hutt
Defends 11
1st-hit hold 25%
Banners lost 75
Zone 4
Rey
Defends 9
1st-hit hold 18%
Banners lost 78
Zone 5
Leviathan
Defends 5
1st-hit hold 8%
Banners lost 35
Zone 6
Third Sister
Defends 15
1st-hit hold 28%
Banners lost 98
Zone 7
Queen Amidala
Defends 14
1st-hit hold 28%
Banners lost 91
Zone 8
Profundity
Defends 13
1st-hit hold 28%
Banners lost 100
Zone 9
Mixed
Defends 18
1st-hit hold 30%
Banners lost 100
Zone 10
General Grievous
Defends 14
1st-hit hold 25%
Banners lost 82

Next War — Defense Plan

Auto-inferred from your defense results — guidance to tune placement next war.

📍 Reinforce first (weakest zones)
Zone 5 (Leviathan — held 8%, 5 defends); Zone 4 (Rey — held 18%, 9 defends); Zone 3 (Jabba the Hutt — held 25%, 11 defends)
🧱 Your proven walls — put them on the weak zones
Ahsoka Tano (26 avg), Lord Vader (24 avg), Mixed (18 avg), Third Sister (15 avg)
↔️ Leaders that underperform on defense (rotate out)
Leviathan (5 avg), Rey (9 avg), Jabba the Hutt (11 avg)
🛡️ Top defenders to anchor key zones
Eltonblues, MK47, DarthBenji, Mata, MagiCarrot
note
Uses Defends / Hold% only — it doesn't yet weight how many GLs each zone is worth. Give me GL counts per zone and I'll prioritize your richest zones first.

Best Defenders (who sets defense that holds — from HotUtils, 1 war(s))

Attacks your placed defense repelled. Score = First×10 + Second×5 + Additional×1 (HotUtils scoring), summed across logged wars — your running leaderboard for who to trust with key defensive zones.

#PlayerFirst Def.Second Def.AdditionalDef ScoreWars
1Eltonblues831961
2MK47530651
3DarthBenji521611
4Mata510551
5MagiCarrot510551
6Weedywoo421511
7Gunchie the Destroyer410451
8Jer400401
9MINI Pkingbuddha400401
10DarthKvn400401

Defense Breakdown (this war, from HotUtils)

Defends = attacks the zone repelled (volume). 1st-Hit Hold% = share of opening attacks survived (higher=better). Banners Lost = enemy banners earned (lower=better).

ZoneOur LeaderSquads LostDefends1st-Hit Hold%Banners Lost
1Lord Vader40/402445.0%131
2Ahsoka Tano40/402632.5%101
3Jabba the Hutt40/401125.0%75
4Rey40/40917.5%78
5Leviathan40/4057.5%35
6Third Sister40/401527.5%98
7Queen Amidala40/401427.5%91
8Profundity40/401327.5%100
9Mixed40/401830.0%100
10General Grievous40/401425.0%82

Counters

Layered TW counter database — confirmed / situational / fails, with datacron & omicron dependencies flagged. From your guild sheet, the Datacron Tracker, and public battle logs (auto-refreshed daily).

Our walls — what beats them

LordVaderOUR WALL
Confirmed counters
PKHondobaseline (cron didn't matter (Elton win) — true baseline counter) [guild_tracker]
Leia [guild_sheet]
SEE+Bane (GAC 87% / 3486; ~80% vs full Appo/CX-2/Scorch clones (CX-2 TW omi makes them tankier)) [gac_swgohgg]
Stranger+MaulHF+Starkiller (GAC 5v5 91-100% incl. full clone defense; must have MaulHF + Starkiller in the comp (weak in 3v3 only)) [gac_cantina]
JMK (TW 94% / 418 — strong on paper, but LV held BEST per-attack last war (counters may be omi/relic-gated)) [twcounters]
Fennec/BountyHunters (cleanup only (TW 91%)) [twcounters]
Situational (cron/omi)
SLKR+DSRey🔷 cron: Peace and Power L9 (win w/ cron; partial without) [guild_tracker]
✗ Does NOT counter
Satele (GAC 59% / 1303 in 3v3, absent from 5v5 lists — coin flip or worse in TW, don't send) [gac_swgohgg]
AhsokaOUR WALL
Confirmed counters
Leia🔷 cron: Edict and Uprising L6 (Rebel) (needs cron; tougher to kill on defense) [guild_tracker]
Situational (cron/omi)
Jango BH🔷 cron: Jango L9 (MUST have the Jango datacron + high relic; otherwise use SLKR or Leia here) [guild_tracker]
SLKR+DSRey (GAC — verify in TW) [gac_swgohgg]
QueenAmidalaOUR WALL
Confirmed counters
Stranger (QA is NOT single-counter) [guild_sheet]
FinnZorii [guild_sheet]
Satele [guild_sheet]
Situational (cron/omi)
JML [guild_sheet]
DarthBane (TW curated) [curated]
✗ Does NOT counter
Jango🔷 cron: For Old Times L9 (LOSS without Scion omicrons) [guild_tracker]
JabbaOUR WALL
Confirmed counters
SLKR+DSRey [guild_sheet]
JMK (GL Kenobi also beats Jabba — makes Jabba softer (JMK is common)) [curated]
Reva Inquisitors (GAC 98% / 500+ (TS+5B+GI+Barriss best); mechanics hold in TW — frees JMK for Hondo and protects the Leia/SLKR reserve) [gac_swgohgg]
Situational (cron/omi)
Cassian(U) Rebels (GAC 94% but kit is GAC-gated (loses instant-defeat immunity + DoT mitigation in TW) — only for overflow) [gac_swgohgg]
Satele (GAC 77% / 204; needs high relic Satele (R9+) — fallback only vs omicron'd TW Jabba) [gac_swgohgg]
Cobb cheese (GAC 75-81%; must have full comp: Cobb+Nebit+CUP+Jawa Scavenger+Lobot (NOT Tuskens)) [gac_swgohgg]
ReyOUR WALL
Confirmed counters
Starkiller (TW 84% / 309) [twcounters]
Situational (cron/omi)
QueenAmidala (GAC 98% / 471 — our Rey wall is very counterable) [gac_swgohgg]
SLKR+DarkRey (GAC 84-97%) [gac_swgohgg]
GLLeia (GAC 88%) [gac_swgohgg]
GAS🔷 cron: Fives datacron (only for cleanups or weak Rey teams (needs Fives DC)) [gac_swgohgg]
GeneralGrievousOUR WALL
Confirmed counters
BadBatch (TW 93% / 485 — the real TW counter (GA-era NS list unreliable)) [twcounters]
Situational (cron/omi)
Nightsisters(AV) (OLD GA data — verify in TW) [public_battlelog]
Armorer(Bo/Gar/ISC) (OLD GA data — verify in TW) [public_battlelog]
ARC/Bossk/Thrawn (OLD GA data — verify in TW) [public_battlelog]
CLS(Chewpio) (OLD GA data — verify in TW) [public_battlelog]
Third Sister (Reva)OUR WALL
Confirmed counters
Phoenix(CapRex+tank) (Third Sister = Reva in-game — guild sheet 'Reva' row. Only known counter. Sticky wall.) [guild_sheet]
Phoenix(CapRex) [guild_sheet]

Enemy walls — how we attack them

Baylon
Situational (cron/omi)
GAS🔷 cron: Peace and Power L9 (Echo cron; datacron tracker entry, W/L not logged — NEW datacron) [guild_tracker]
DarkTrooperMoff
Confirmed counters
GAS [guild_sheet]
GLLeia
Situational (cron/omi)
SLKR+DSRey (TW) [curated]
GreatMothers
Confirmed counters
JMK [guild_sheet]
BoKatan [guild_sheet]
Traya+SithTrio [guild_sheet]
Satele [guild_sheet]
Situational (cron/omi)
Malgus SE🔷 cron: Peace and Power L7 (win (Elton), lost Malgus only) [guild_tracker]
✗ Does NOT counter
PKHondo (marked N) [guild_sheet]
Gungans
Confirmed counters
GreatMothers [guild_sheet]
Aphra [guild_sheet]
JMK
Confirmed counters
Jabba (TW 79% / 167) [twcounters]
JMMW
Confirmed counters
BoKatan [guild_sheet]
KelleranBeq
Confirmed counters
GreatMothers [guild_sheet]
Malgus [guild_sheet]
FinnZorii (TW — needs fast Resistance) [curated]
JMLS (TW) [curated]
MazPirates
Confirmed counters
BoKatan [guild_sheet]
Aphra [guild_sheet]
Satele [guild_sheet]
✗ Does NOT counter
FinnZorii (marked N) [guild_sheet]
PKHondo
Confirmed counters
Jabba [guild_sheet]
Leia [guild_sheet]
LV+Clones [guild_sheet]
SLKR+DSRey (TW) [curated]
Situational (cron/omi)
JMK (requires Wat in place of Padme; give Weapons Tech to CAT so kills stay dead) [guild_sheet]
SEE
Situational (cron/omi)
SLKR (TW) [curated]
JML (TW / Jedi) [curated]
SLKR
Confirmed counters
JML (TW 87% / 274 — for deep GL walls) [twcounters]
Stranger
Confirmed counters
PKHondo [guild_sheet]
SEE+Bane [guild_sheet]
Situational (cron/omi)
Satele (GAC 68-77% / 10.1K battles — highest volume, best bet) [gac_swgohgg]
Jango/BH (must have datacron (GAC 74%)) [gac_swgohgg]
JMK (GAC 80%) [gac_swgohgg]
SLKR (GAC 73% / 1.5K) [gac_swgohgg]
GLLeia (GAC 62%) [gac_swgohgg]
DarthBane (GAC 60%) [gac_swgohgg]

Alderaan_New_Hope

Round ended Jul 20, 2026 · guild sPCq9Av-SomlEW6IKOgGGw
15,447
Total banners
3,127
Offense
12,320
Defense
40
Members
34
Enemy cleared
8
Enemy held
Data coverage: 4 zone log(s) — 2 (10k), 4 (3k), 6 (14k, 8h), 7 (7k). Manual exports may be partial snapshots; the API completes it.

📋 After-Action Summary (result: LOSS. Enemy cleared every zone 40/40.)

What the data says about the loss.

1. It was a full wipe. Judge walls by how hard they held, not by banners.
Every zone was cleared 40 of 40, so nothing fully held. Total banners lost is misleading, because the gate takes the most attacks and so always bleeds the most. The fair read is how well each wall resisted per attack. By that measure, Lord Vader held best and our "sticky" wall GL Rey held worst.
2. Paper stickiness is not real stickiness.
A wall is only as safe as the enemy's ability to field its counter. Lord Vader looks exposed on paper (JMK, Fennec, Reva), but those need heavy relics and omicrons the enemy did not always bring, so it held. Rey looks safe (few counters), but its top counter Queen Amidala is common and un-gated, so it folded. Real stickiness has to weigh the enemy's counter supply, which needs their roster.
3. The enemy layered their defense. We never got to test if we did.
Their front was bait (Great Mothers, Jabba, Hondo, Kelleran), all cleared 0/40. Their strong walls sat deep: Rey grinding us down, the Stranger untouched, and four GL walls behind fog we never reached. Cheap in front, strong in back.
4. Offense stalled on assignment, not roster.
We cleared the bottom lane, stalled on Rey (12/40), and never opened the top, so the ships lane was forfeited. We had the answers: Queen Amidala beats their Rey (we own 35) and Satele cracks the Stranger (we own 26). We threw the wrong teams.
5. The deeper cause is a discipline gap.
The Guild Gap panel below shows it. We out-mass them on size, but they lead on speed, datacrons (2x our level 9), TW omicrons, and fleet. Those are not the cause. They are the tell of a more disciplined guild that invests deliberately and plays cleanly. Modern SWGOH is matchup-driven, so going first is a margin, not a verdict. We lost on discipline: undirected investment, plus in-war execution (wrong counters, softest wall on the gate, the top never opened). None of it needs recruitment.
✅ Fix for next war
Defense: Lord Vader can stay on the gate, it held. The exposed wall is Rey against a QA-rich enemy, so do not lean on it deep. Rank walls by how well they held per attack, weighted by the enemy's counter supply.
Offense: open the top early to free the ships lane, and assign Queen Amidala or SLKR to their Rey and Satele to the Stranger, instead of grinding with random teams.

Note: one war, a blowout, plus a partial enemy board. Live TW logs and the enemy roster will replace these estimates with real numbers.

📊 Guild Gap: us vs Alderaan_New_Hope (HotUtils comparison, last war)

The headline: we are bigger, they are more disciplined. We out-mass them on depth. Their edges (speed, datacrons, relics, fleet) are not why we lost. They are the signature of a guild that optimizes and executes with discipline. Modern SWGOH is matchup-driven, not go-first-and-win.

✅ Where WE lead (depth and bulk)
Total GP 679.6M vs 659.3M. Relics 85,247 vs 79,324. G13 14,374 vs 13,618. Zetas 378 vs 352. Defense mods (D14%+) 291 vs 233. We are tankier and deeper.
🔺 Where THEY lead (signs of discipline)
Speed mods 25+: 2,274 vs our 1,597. Datacrons level 9: 798 vs our 392 (2x), rerolls 1,756 vs 902. TW omicrons: 1,086 vs our 856. Fleet rank (avg) 9 vs our 24. Arena rank 77 vs our 89.
⚡ Unit speed: a discipline tell, not a win button
They are faster on nearly every GL (SEE 568 vs 542, JML 536 vs 514), every meta toon (Tech 331 vs 310), and every ship, and they sit at R9 vs our R8. Going first is a margin, not the verdict. Modern kits win on matchup, so a correct counter beats a wall even when slower. Read this as a sign that they mod, relic, and invest with discipline, not as why we lost.
🎯 Diagnosis: a discipline gap, not roster, not speed
Every metric above is a symptom of a more disciplined guild. We lost on discipline on two fronts. Roster: undirected mods, datacrons, and relics vs their focused investment. In-war execution: wrong counters (stalled on Rey with QA on the bench), softest wall on the ships gate, and the top never opened. None of that needs a new character. The fix is discipline: direct investment to the right TW toons and datacrons, and execute with correct counters, layered placement, and every zone opened.

🏆 TW Score

Offense weighted over defense. Offense: 1-shot=10, 2-shot=7, additional(3+)=4 per clear. Defense: First hold=4, Second=2, Additional=1. Offense from in-game logs + C3PO attack-log (zone labels normalized to HotUtils 1-10 and deduped, so no double-count); defense from HotUtils best-defenders.

#Player1-shot2-shotAdd'lOff ptsDef 1stDef 2ndDef ptsTW Score
1MINI Pkingbuddha71077401693
2MK4751057532683
3Weedywoo41047422168
4MagiCarrot40040512262
5Gronkeykong6006000060
6Jope Egg6006000060
7DarthNad5105700057
8DarthKvn40040401656
9Eltonblues10010833949
10DarthBenji20020522545
11Mata20020512242
12Kylver4004000040
13Moon Ski3103700037
14Jer20020401636
15jimmer3003000030
16Hablion3003000030
17Drewcifer9123003000030
18Delara Exibil3003000030
19MicahTheWarrior3003000030
20Sean1212800028
21Jtown2102700027
22Ivrendor2102700027
23MINI TA97WS62002000020
24Jabroni352002000020
25GregimusMaximus2002000020
26Nightman2002000020
27Mol2002000020
28Okona Teraal2002000020
29Gunchie the Destroyer0000411818
30Christian1001000010
31Mantis Toboggan1001000010
32Merzy1001000010
33Azile Lom1001000010
34Dai Chan Go01070007
35khamiso00000000
36Mr2S00000000
37Nemesis00000000
38Aayla00000000
39Blazenski00000000
40BotDoc00000000

Accountability & Efficiency

Top performers: Eltonblues (851), MINI Pkingbuddha (757), Mata (616)

⚠️ Zero offense banners — check attempts:
BotDocattempted (1 retreat)
Mr2S — no attempts found in loaded attack logs
#NameTotal
banners
OFFENSEDefense
banners
Dis
bannerskills
1Eltonblues85111517360
2MINI Pkingbuddha75720525520
3Mata6161244920
4Weedywoo6087825300
5MK4760217014320
6DarthNad50622812780
7DarthKvn4971293680
8DarthBenji48811613720
9Nightman454563980
10Nemesis442743680
11GregimusMaximus441394020
12MagiCarrot4399723420
13Moon Ski4376933680
14MicahTheWarrior4333134020
15Kylver4178343340
16Delara Exibil4101322780
17jimmer39511312820
18Jabroni353861813680
19Sean3635513080
20Ivrendor35810622520
21Azile Lom3517712740
22Blazenski348403080
23Hablion347992480
24Drewcifer9123379312440
25Jer318402780
26Mol3186612520
27Christian314362780
28khamiso299852140
29Dai Chan Go2985412440
30Merzy288402480
31MINI TA97WS6278981800
32Gronkeykong27712721500
33Jtown2743032440
34BotDoc24802480
35Mantis Toboggan238202180
36Aayla238202180
37Jope Egg207871200
38Gunchie the Destroyer201471540
39Mr2S18801880
40Okona Teraal180301500

Attack Efficiency — In-Game Log (HotUtils, zones 2, 4, 6, 7, 10 — richest source, includes fails & both directions)

Offense — true per-player efficiency including failed attacks. Attacks = clears + fails; Finish% = clears ÷ attacks. Rows with 0 clears highlighted.

PlayerAttacksClearsFailsFinish%
Kylver440100%
Moon Ski330100%
MicahTheWarrior330100%
Jtown43175%
MagiCarrot53260%
Weedywoo220100%
MINI Pkingbuddha220100%
Gronkeykong32167%
Ivrendor42250%
Mol110100%
Azile Lom110100%
jimmer110100%
MK47110100%
Eltonblues21150%
DarthNad21150%
DarthBenji21150%
Drewcifer91231233%
Dai Chan Go31233%
Sean31233%
Jabroni3541325%

Defense — how each of your placed squads held up. Held = enemy attacks repelled; Fell = times cleared; Hold% = held ÷ engaged.

Player (defender)HeldFellHold%
Gunchie the Destroyer4357%
Eltonblues3538%
Jer2433%
Christian2433%
GregimusMaximus2529%
MK472529%
Mata2722%
Drewcifer9121233%
MINI TA97WS61325%
Aayla1325%
Blazenski1420%
DarthKvn1517%
Dai Chan Go1517%
MINI Pkingbuddha1614%
Weedywoo1712%
DarthBenji1712%
Jope Egg010%
Mr2S010%
Mol020%
Gronkeykong020%
Mantis Toboggan020%
jimmer020%
Ivrendor020%
Delara Exibil030%
khamiso030%
DarthNad030%
Merzy030%
Okona Teraal030%
Moon Ski040%
BotDoc040%
Hablion040%
Jtown040%
Jabroni35050%
MicahTheWarrior050%
MagiCarrot050%
Nightman050%
Sean060%
Azile Lom060%
Nemesis060%
Kylver060%

Enemy Defense Map

Zone 2
10 cleared · avg eff 13.3
Enemy: GLHONDO ×10
Zone 4
3 cleared · avg eff 8.7
Enemy: LUMINARAUNDULI ×2, SHAAKTI ×1
Zone 6
14 cleared · 8 held · avg eff 13.4
Enemy: GLREY ×7, REYJEDITRAINING ×3, GLAHSOKATANO ×2, STRANGER ×1, GLHONDO ×1
Zone 7
7 cleared · avg eff 13.7
Enemy: GREATMOTHERS ×7

Clears Detail

ZoneFinisherEnemy DefenderLeaderEnemy Squad ClearedBannersTries
2WeedywooСаня001GLHONDOGLHONDO · QUIGGOLD · CAPTAINSILVO · BRUTUS · VANE201-shot
2KylverSarenGLHONDOGLHONDO · SM33 · CAPTAINSILVO · BRUTUS · VANE191-shot
2Drewcifer912Dark klemmaGLHONDOGLHONDO · CAPTAINSILVO · BRUTUS · VANE · SM33152nd try
2Dai Chan Go乃丹乚仨乂GLHONDOGLHONDO · SM33 · VANE · CAPTAINSILVO · BRUTUS152nd try
2MolBrill CounsilGLHONDOGLHONDO · CAPTAINSILVO · VANE · SM33 · BRUTUS142nd try
2MagiCarrotIcebergGLHONDOGLHONDO · SM33 · BRUTUS · CAPTAINSILVO · VANE132nd try
2MINI PkingbuddhawtfbyGLHONDOGLHONDO · SM33 · CAPTAINSILVO · VANE · BRUTUS10Additional (3+)
2MINI PkingbuddhaJEKAGLHONDOGLHONDO · SM33 · CAPTAINSILVO · BRUTUS · VANE10Additional (3+)
2Moon SkiHortusGLHONDOGLHONDO · SM33 · BRUTUS · VANE · CAPTAINSILVO9Additional (3+)
2Jabroni35барсук медоедGLHONDOGLHONDO · CAPTAINSILVO · VANE · SM33 · BRUTUS8Additional (3+)
4GronkeykongAlex FanageLUMINARAUNDULIKELLERANBEQ · MACEWINDU · ANAKINKNIGHT · LUMINARAUNDULI · KIADIMUNDI10Additional (3+)
4Moon SkimisterioSHAAKTIKELLERANBEQ · PLOKOON · KIADIMUNDI · ANAKINKNIGHT · SHAAKTI9Additional (3+)
4GronkeykongJEKALUMINARAUNDULIKELLERANBEQ · ANAKINKNIGHT · SHAAKTI · KIADIMUNDI · LUMINARAUNDULI7Additional (3+)
6DarthBenjiГусëнаБумGLHONDOGLHONDO · SM33 · BRUTUS · CAPTAINSILVO · VANE201-shot
6IvrendorХамикGLREYGLREY · BB8 · FULCRUMAHSOKA · BENSOLO · REY201-shot
6Azile LomwtfbySTRANGERSTRANGER · MAULHATEFUELED · STARKILLER · VISASMARR · EZRABRIDGERS3191-shot
6KylverShmelREYJEDITRAININGGLREY · BENSOLO · REYJEDITRAINING · FULCRUMAHSOKA · CALKESTIS171-shot
6MagiCarrotOloloGLREYGLREY · BENSOLO · FULCRUMAHSOKA · CALKESTIS · BARRISSOFFEE161-shot
6Moon SkiDaniil NovGLREYGLREY · BENSOLO · FULCRUMAHSOKA · CALKESTIS · REY161-shot
6JtownolegacidbombREYJEDITRAININGGLREY · CALKESTIS · BENSOLO · FULCRUMAHSOKA · REYJEDITRAINING132nd try
6IvrendorMightyAAGLREYGLREY · GENERALKENOBI · LUMINARAUNDULI · CALKESTIS · BENSOLO112nd try
6Kylver乃丹乚仨乂GLAHSOKATANOGLAHSOKATANO · GENERALSYNDULLA · PADAWANSABINE · HUYANG · EZRAEXILE10Additional (3+)
6SeanKOTOR3GLREYGLREY · BENSOLO · 50RT · L3_37 · CALKESTIS10Additional (3+)
6DarthNadMalinovyi KompotGLREYGLREY · CALKESTIS · BENSOLO · FULCRUMAHSOKA · BARRISSOFFEE10Additional (3+)
6JtownDzyudGLREYGLREY · FULCRUMAHSOKA · CALKESTIS · BENSOLO · BARRISSOFFEE10Additional (3+)
6WeedywooMaxxUndeadGLAHSOKATANOGLAHSOKATANO · EZRAEXILE · GENERALSYNDULLA · HUYANG · PADAWANSABINE9Additional (3+)
6JtownSarenREYJEDITRAININGGLREY · BENSOLO · REYJEDITRAINING · FULCRUMAHSOKA · CALKESTIS7Additional (3+)
7EltonbluesХамикGREATMOTHERSGREATMOTHERS · MORGANELSBETH · NIGHTSISTERSPIRIT · NIGHTTROOPER · DEATHTROOPERPERIDEA201-shot
7KylverMalinovyi KompotGREATMOTHERSGREATMOTHERS · MERRIN · MORGANELSBETH · DEATHTROOPERPERIDEA · NIGHTSISTERSPIRIT201-shot
7MK47DominoQTGREATMOTHERSGREATMOTHERS · MERRIN · DEATHTROOPERPERIDEA · MORGANELSBETH · NIGHTSISTERSPIRIT152nd try
7MicahTheWarriorIcebergGREATMOTHERSGREATMOTHERS · MORGANELSBETH · NIGHTSISTERSPIRIT · DEATHTROOPERPERIDEA · MERRIN122nd try
7MicahTheWarriorMightyAAGREATMOTHERSGREATMOTHERS · MORGANELSBETH · NIGHTSISTERSPIRIT · NIGHTTROOPER · DEATHTROOPERPERIDEA10Additional (3+)
7jimmerDjonGREATMOTHERSGREATMOTHERS · MORGANELSBETH · DEATHTROOPERPERIDEA · NIGHTTROOPER · NIGHTSISTERSPIRIT10Additional (3+)
7MicahTheWarriorCоMикGREATMOTHERSGREATMOTHERS · MORGANELSBETH · DEATHTROOPERPERIDEA · NIGHTTROOPER · MERRIN9Additional (3+)

Holds — Enemy Defenses Not Cleared

ZoneEnemy DefenderLeaderEnemy Squad (held)
6Hortus50RTGLREY · BENSOLO · CALKESTIS · BARRISSOFFEE · 50RT
6DominoQTBARRISSOFFEEGLREY · FULCRUMAHSOKA · CALKESTIS · BENSOLO · BARRISSOFFEE
6ellerREYJEDITRAININGGLREY · BENSOLO · FULCRUMAHSOKA · CALKESTIS · REYJEDITRAINING
6МышьLUMINARAUNDULIGLREY · FULCRUMAHSOKA · CALKESTIS · BENSOLO · LUMINARAUNDULI
6DjonSATELESHANGLREY · SATELESHAN · BENSOLO · CALKESTIS · FULCRUMAHSOKA
6misterioBARRISSOFFEEGLREY · BARRISSOFFEE · CALKESTIS · BENSOLO · EZRAEXILE
6Jeez180BARRISSOFFEEGLREY · BENSOLO · CALKESTIS · FULCRUMAHSOKA · BARRISSOFFEE
6VehicrossVLBARRISSOFFEEGLREY · CALKESTIS · BENSOLO · BARRISSOFFEE · FULCRUMAHSOKA

Full Attack Log (C3PO attack-log — zones 7, 10, per enemy squad)

green=clear · yellow=partial · grey=retreat. Enemy squads with no clear are HELD (they beat us).

ZoneEnemy DefenderEnemy SquadAttacks (in order)Result
7OitGreat MothersNemesisMerzyJope Eggcleared by Jope Egg
7BolorGreat MothersMagiCarrotcleared by MagiCarrot
7DjonGreat MothersMK47Jope EggHELD (2 att.)
7CherdivGreat MothersMINI TA97WS6cleared by MINI TA97WS6
7Alex FanageGreat MothersDrewcifer912cleared by Drewcifer912
7FG H0L1S4E7Admiral TrenchDelara Exibilcleared by Delara Exibil
7MightyAAGreat MothersNightmanHELD (1 att.)
7OloloGreat MothersGregimusMaximuscleared by GregimusMaximus
7doerThe StrangerDelara Exibilcleared by Delara Exibil
7乃丹乚仨乂Great MothersMoon SkiMoon Skicleared by Moon Ski
7Dark klemmaGreat MothersDrewcifer912cleared by Drewcifer912
7misterioGreat MothersMoon SkiBotDocJope Eggcleared by Jope Egg
7MaxxUndeadGreat MothersIvrendorcleared by Ivrendor
7JEKAGreat MothersDarthBenjicleared by DarthBenji
7МышGreat MothersSeanSeancleared by Sean
7Bon SanAhsoka TanoGronkeykongMoon SkiIvrendorDarthBenjiDarthBenjiDarthBenjiHELD (6 att.)
7doerMaz KanataDelara Exibilcleared by Delara Exibil
7Jeez180Great MothersJope Eggcleared by Jope Egg
7Brill CounsilGreat MothersJerJerJerJope EggJope Eggcleared by Jope Egg
7СoМикGreat MothersNemesisJope EggHELD (2 att.)
7KOTOR3Great MothersDarthKvnDarthKvnMK47MK47cleared by MK47
7Xam1337Great MothersDarthKvncleared by DarthKvn
7olegacidbombGreat MothersJope Eggcleared by Jope Egg
7барсук медоедGreat MothersMINI TA97WS6cleared by MINI TA97WS6
7DimajahGreat MothersMINI Pkingbuddhacleared by MINI Pkingbuddha
7FG H0L1S4E7Great MothersGronkeykongcleared by Gronkeykong
7SergantGreat MothersSeanSeanSeanSeanSeancleared by Sean
7ZiomekGreat MothersMantis Toboggancleared by Mantis Toboggan
7ellerGreat MothersGregimusMaximuscleared by GregimusMaximus
7SarenGreat MothersChristiancleared by Christian
7Саня001Great MothersDarthNadcleared by DarthNad
7Daniil NovGreat MothersDarthNadcleared by DarthNad
7ShmelGreat MothersSeancleared by Sean
7DominoQTGreat MothersJtownHELD (1 att.)
7doerGreat MothersJope Eggcleared by Jope Egg
10Dark klemmaAdmiral TrenchMK47cleared by MK47
10МышBoss NassGronkeykongcleared by Gronkeykong
10Daniil NovAdmiral TrenchJercleared by Jer
10DzyudAdmiral TrenchMINI PkingbuddhaMINI Pkingbuddhacleared by MINI Pkingbuddha
10wtfbyBoss NassGronkeykongcleared by Gronkeykong
10SergantAdmiral TrenchMatacleared by Mata
10Xam1337Boss NassGronkeykongMatacleared by Mata
10乃丹乚仨乂Boss NassWeedywooMolcleared by Mol
10SergantBoss NassMINI Pkingbuddhacleared by MINI Pkingbuddha
10misterioAdmiral TrenchNightmancleared by Nightman
10Brill CounsilAdmiral Trenchjimmercleared by jimmer
10CherdivBoss NassJercleared by Jer
10JEKABoss NassNightmancleared by Nightman
10DzyudBoss NassWeedywooWeedywoocleared by Weedywoo
10HortusBoss NassJerDarthNadMK47cleared by MK47
10SarenBoss NassWeedywooGronkeykongGunchie the DestroyerJabroni35cleared by Jabroni35
10JEKAAdmiral TrenchDarthNadcleared by DarthNad
10wtfbyAdmiral TrenchOkona Teraalcleared by Okona Teraal
10СoМикBoss NassOkona TeraalOkona TeraalDarthKvncleared by DarthKvn
10olegacidbombAdmiral TrenchWeedywoocleared by Weedywoo
10ShmelBoss NassMK47cleared by MK47
10МышAdmiral TrenchDarthNadcleared by DarthNad
10DominoQTAdmiral TrenchOkona TeraalMK47cleared by MK47
10IcebergAdmiral TrenchGronkeykongcleared by Gronkeykong
10Саня001Admiral TrenchOkona TeraalWeedywoocleared by Weedywoo
10DjonBoss NassMINI Pkingbuddhacleared by MINI Pkingbuddha
10барсук медоедAdmiral TrenchGunchie the DestroyerGunchie the DestroyerGunchie the DestroyerHELD (3 att.)
10CherdivAdmiral Trenchjimmercleared by jimmer
10misterioBoss NassHablioncleared by Hablion
10BolorAdmiral TrenchDarthNadcleared by DarthNad
10Malinovyi KompotAdmiral TrenchDarthNadHELD (1 att.)
10ShmelAdmiral TrenchMerzycleared by Merzy
10Xam1337Admiral TrenchDarthKvncleared by DarthKvn
10SarenAdmiral TrenchHablioncleared by Hablion
10HortusAdmiral TrenchMINI Pkingbuddhacleared by MINI Pkingbuddha
10ZiomekBoss NassMINI Pkingbuddhacleared by MINI Pkingbuddha
10olegacidbombBoss NassHablioncleared by Hablion
10Саня001Boss NasskhamisoDarthKvncleared by DarthKvn

Counters Database

This run added 0 records; total history 42 (data/counters_db.csv).